Soap Cats (VRChat Avatar Base)
Make sure to read the entire 🔗TOS & avatar information before you buy! Refunds are not accepted under any circumstances due to this being a digital product.
Do you wish to be the silliest kitty around? Then this base is for you! :3🧼🐱
Soap Cats are a collaboration between me and @caveworfs! They helped design the initial concept behind the avatar to be the silliest animal it could be.
CarrdSupport & Community Discord🔗You can find demo avatars here!
Avatar Features
- Tons of different meshes and blendshapes for customization, check out the example images!
- Asymmetric design & 2D texture painting friendly
- Labelled layers with guides and masks, (mostly) mirrored UV's so its easy to make things symmetrical in 2D as well
- .blend file for texturing along with a substance painter file
- VRChat Stuff
- Puppets: Eye, Tail
- Sliders: Body weight, Body shape (Curvy -> Muscular), Tail wag speed, Ear rotation, Eye spacing
- Contacts: Proximity boop(blep), headpat, and they get angry when their ears are stretched too far (you can disable this though!)
- Toggles: Whiskers, claws, eye energy
- Gesture expressions, and an FX layer that removes the gesture expressions
- 16 toggleable expressions
- Adjusted standing idle for desktop players
- MMD World lip sync compatible!
- FBT friendly
- I do not own FBT but I've been told the base feels good in FBT :)
- Made to be easy to upload for beginners :)
Things to note!
- This avatar base requires the use of Blender! Blender allows the avatar to be at a "Good" performance level! Because this isn't common for avatar bases I am always willing to help 🔗and I have also made a super thorough upload tutorials! Knowledge of Blender is not required at all, the tutorial will walk you through every step needed ♥
- Public uploads are required to keep the credit toggle in the menu. You cannot tamper with the texture and must edit it back in to your texture if it has been accidentally removed.
- Tech Support
- I am new to using Substance Painter, I'll try my best to help if needed, but I do not guarantee any support related to Substance Painter.
- I am providing Blender / Unity Support only for what is needed for uploading and using the base.
- In general, if something is not advertised on this page, I cannot guarantee technical support for it (such as conversion to vtubers or other games)
🔗TERMS OF USE
I've had to move my TOS to be hosted on Google Drive, please make sure to read it before you purchase! :)
REFUNDS
Because this product is completely digital, I am NOT accepting refunds for any reason.
If you are having any issues uploading the avatar or with the base files, please contact me and I'll do my absolute best to help!
REQUIRED DOWNLOADS
- 🔗Blender 3.0 or later (I use Blender 3.4, but the .blend files will NOT work before 3.0)
- 🔗Creator Companion
- 🔗Poiyomi Toon Shader 8.0+
Recommended Download(s)
-
🔗Laydown / Sit Prefab
If you don't have FBT and wish to sit/lay down this is really useful :)
I normally put it on all of my avatars
📃Changelog
9-5-2023
- I forgot to re-assign the FX controller to the base cat prefab, it's assigned now! If you don't want to re-download, just put the FX controller in the slot
9/21/2023 - SoapCats 1.5 / 🎉 The 1 year anniversary update! 🎉
Over the past year, I've learned a lot of things and I wanted to update the kitties to the best of my ability to match my current standards for bases :) All previous SoapCats can update to 1.5, the only ones who may need to re-export from Blender are people who want to use the new mesh whiskers or fix their UV's on the 2nd chest fur.
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BLENDER
- Fixed overlapping UVs on chest fur_2
- and on the quest version
- Changed the Grey packed texture to have the correct credit texture
- Included the Quest Mesh whiskers
- 🔗Gestures have been changed to match Sealines / Soap Dogs
- Headpat contact collider adjusted to be smaller
- Added a proximity boop blep
- Added 3 new expressions (Fear, Woobie Blep, Grin)
- Ear twitch idle
- Tail wag speed slider
- Poiyomi settings have been slightly adjusted, max brightness is set to 1 instead of 2
- FX layer is all Write Defaults On, and Gesture layer has been removed
- Double blinking should be entirely fixed
- Toggle for disabling ear stretch making you mad
- Floor collider for long tail
- Moved some physbone scripts into gameobjects instead of being on the head for more organization
- Changed the .fbx normal settings to Calculate angle weighted and the smoothing angle to 180 (this fixes outlines on some blendshapes)
- reduced how much of the eyes show through on some expressions when using lazy/tired eyes
- Added Orange and Chimera premade avatars for easy upload
- Colored in fangs on chimera and oranges textures
- added mesh whiskers versions with no transparency on all premades
- Updated the secondary texture PSD to match the new UVs on chest fur 2
- Updated some layer names and text on the psds
- Fixed overlapping UVs on chest fur_2
- Basically a complete overhaul of all the layers
- Included the credit texture since a lot of people were not editing it back in for their public avatars
- Adjusted the file's export settings and UV padding settings
- File was saved on a newer version of substance, if you're using an older version of substance you won't be able to use the updated file and will need to go into the old files backup folder.
- Quest version
- Redone readme & tutorials
- Updated the Soap Bar DLC for 1.5 / Updating it to my current quality standards
- Changed the particle scaling settings to Hierarchy instead of Local
- With the different eye energies the automatic vrchat blinking is gonna look a little strange. there isn't much I can do to fix this honestly. You can switch out the blink blendshape in the avatar descriptor if your cat is meant to use one of the eye energies permanently.
- Some expressions on the different eye energies will show a small amount of the eyes at the back. I have 0 plans of adding or changing any shape keys, as it would break backwards compatibility. So this cannot be fully fixed.
- Fixed overlapping UVs on chest fur_2
Soap Cats Avatar Base
Avatar Performance (PC)
Good
Avatar Performance (Quest)
Good - Medium
Materials
2
Premade Avatars
2
.spp (Substance Painter)
included
Blender
Required
Tri Count
28,198 tris to 53,200 tris (most average around 35k)
Silly Levels
Quite Silly
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Ratings
94
4.9
5 stars
95%
4 stars
1%
3 stars
1%
2 stars
1%
1 star
2%